Comics page…

A little post to tell you that I finally added a page on my website with all my comics. Better late than never.
They were all released previously on my blog, and some of them were missing the license info which are now on this page. Also I re-licensed some pages from CC BY-NC-ND to CC BY-SA some time ago in a blog post, this page makes it more obvious.

Link to my comics, enjoy :)

(… yes, I know, I really should update my website…)

Posted in Comics | Tagged as: ,

Release GCompris 0.70

screenshots of the new activities in version 0.61

Hi,

just in time for Christmas, we are pleased to announce the new GCompris version 0.70.

It is an important release because we officially drop the Gtk+ version for Windows to use the Qt one.
Everyone who bought the full version for the last two years will get a new activation code in a few days.

Also, for people who like numbers, we are beyond 100000 downloads in the google play store.

This new version contains 8 new activities, half of them being created by last Google Summer of Code students:

  • an activity where the child has to move elements to build a given model (crane by Stefan Toncu)
  • an activity to draw the numbers from 0 to 9 (drawnumbers by Nitish Chauhan)
  • an activity to draw the letters (drawletters by Nitish Chauhan)
  • an activity to find on which words a given letter belongs (letter-in-word by Akshat Tandon)
  • the nine men morris game against Tux (nine_men_morris by Pulkit Gupta)
  • the nine men morris game with a friend (nine_men_morris_2_players by Pulkit Gupta)
  • an activity to learn to split a given number of candies amonst children (share by Stefan Toncu)
  • an activity to learn roman numbers (roman_numerals by Bruno Coudoin)

  • We always have new features and bug fixes:

  • search feature by Rishabh Gupta
  • windows build by Bruno Coudoin and Johnny Jazeix
  • hint icon in the bar (used in photohunter) by Johnny Jazeix
  • neon build by Jonathan Riddell
  • we are now in openSUSE Tumbleweed repository thanks to the Bruno Friedmann
  • archlinux (https://aur.archlinux.org/packages/gcompris-qt/) by Jose Riha
  • package on mageia cauldron by Timothee Giet
  • word list for Slovakia by Jose Riha
  • word list for Belarusian by Antos Vaclauski
  • various updates on Romanian wordlists and voices (probably the most complete one) by Horia Pelle
  • voices added for Portuguese Brazilian by Marcos D.
  • new graphics for crane by Timothee Giet
  • screenshots on gcompris.net updated to the Qt version by Timothee and Johnny

  • You can find this new version here:

    Android version

    Windows 32bit or Windows 64bit version

    Linux version (64bit)

    source code

    On the translation side, we have 15 languages fully supported: Belarusian, British English, Brazilian Portuguese, Catalan, Catalan (Valencian), Dutch, Estonian, French, Italian, Polish, Portuguese, Romanian, Spanish, Swedish, Ukrainian and some partially: Breton (82%), Chinese Simplified (93%), Chinese Traditional (91%), Finnish (70%), Galician (93%), German (97%), Norwegian Nynorsk (98%), Russian (83%), Slovak (85%), Slovenian (88%), Turkish (77%).

    If you want to help, please make some posts in your community about GCompris.

    Posted in FLOSS | Tagged as: , , ,

    Back from Krita Sprint 2016

    Last week, I spent 4 days at the Krita Sprint in Deventer, where several contributors gathered to discuss the current hot topics, draw and hack together.

    You can read a global report of the event on krita.org news.

    On my side, besides meeting old and new friends, and discussing animation, brushes and vector stuff, I made three commits:
    -replace some duplicate icons by aliases in qrc files
    -update the default workspaces
    -add a new “Eraser Switch Opacity” feature (this one is on a separate branch for now)

    I also filed new tasks on phabricator for two feature requests to improve some color and animation workflow:

    https://phabricator.kde.org/T3542

    https://phabricator.kde.org/T3543

    Once again, I feel it’s been a great and productive meeting for everyone. A lot of cool things are ready for next Krita version, this is exciting! So much thanks to KDE e.V. for the travel support, and to the Krita foundation for hosting the event and providing accomodation and food.

    Posted in FLOSS | Tagged as: , , ,

    Breeze everywhere

    The first half of this year, I had the chance to work on icon and design for two big free-software projects.

    First, I’ve been hired to work on Mageia. I had to refresh the look for Mageia 6, which mostly meant making new icons for the Mageia Control Center and all the internal tools.

    mageia-MCC

    I proposed to replace the oxygen-like icons with some breeze-like icons.
    This way it integrates much better with modern desktop, and of course it looks especially good with plasma.

    mageia-MCC01

    The result is around 1/3 of icons directly imported from breeze, 1/3 are modified versions and 1/3 are created from scratch. I tried to follow as much as possible the breeze guidelines, but had to adapt some rules to the context.

    mageia-MCC02

    I also made a wallpaper to go with it, which will be in the extra wallpaper package so not used by default:

    Mageia-Default-1920x1200
    available in different sizes on this link.

    And another funny wallpaper for people that are both mageia users and Pepper & Carrot fans:

    Extra-Background-01-PepperAndCarrot-1080
    available in different sizes on this link
    (but I’m not sure yet if this one will be packaged at all…)

    Note that we still have some visual issues with the applets.
    It seems to be a problem with how gtkcreate_pixbuf is used. But more important, those applet don’t even react to clic in plasma (while this seems at least to work fine in all other desktop).
    Since no one seems to have an easy fix or workaround yet, if someone has an idea to help…

    Soon after I finished my work on Mageia, I’ve been hired to work on fusiondirectory.
    I had to create a new theme for the web interface, and again I proposed to base it on breeze, similar to what I did for Mageia but in another different context. Also, I modified the CSS to look like breeze-light interface theme. The result theme is called breezy, and is now used by default since the last release.

    FD-Breezy01
    FD-Breezy02

    I had a lot of positive feedback on this new theme, people seem to really like it.

    Before to finish, a special side note for the breeze team: Thank you so much for all the great work! It has been a pleasure to start from it. Feel free to look at the mageia and fusiondirectory git repositories to see if there are icons that could be interesting to push upstream to breeze icon set.

    Posted in FLOSS | Tagged as: , , ,

    GCompris: New Chess graphics

    For my first sponsored post last month on my recently launched Patreon, I’ve decided to update the graphics of the Chess activities. There are three: End of game, Play against a friend and Play against Tux.

    I think those are great to start playing chess, and not only for kids. I must say that I had a lot of fun playing with these activities while integrating the new graphics.

    First, a screenshot of what it looked like before:

    gcompris-chess-01-before

    And now two screenshots with new graphics: the first with the new activity icons, and the second is a fullscreen view of the new chessboard and background.

    gcompris-chess-03-icons
    gcompris-chess-02-after

    I also made some style changes to the overlays while moving the pieces, and to the side text and buttons.

    If you were looking for a simple chess game to play alone or with a friend, look for the next release soon, or take a look at the build instructions on the website to test the development version.

    Have fun playing chess in Gcompris !

    Also, I’m about to update another activity before the end of this month, so stay tuned on my patreon page for the next news, and don’t forget to subscribe if you want to support this work.

    Posted in FLOSS, Illustrations | Tagged as: , , ,