Here’s my report of the Libre Graphics Meeting 2014 that took place in Leipzig last week:
-Very nice people
-Awesome projects
-Productive connections
-Time was flying (and a quadcopter drone too… ;P )
Seriously, it has been one more impressive meeting, big thanks to the organisers who made very good work!
And again, very big thanks to KDE e.V. for supporting me to can represent Krita there.
I could make a workshop about managing all kinds of assets in Krita, and participants were very happy about it. I also improvised a little lightning talk to forward the Krita Steam early access announcement that happened the same week.
Then, lots of unexpected productive discussions:
-I spent lot of time talking with Tom Lechner and learned some cool fanzine production tips, that make me want to do some now. And he’s a crazy good independant comics artist, so it was very inspiring to can discuss comics related topics with him.
He also has developed incredibly good new tools in his Laidout software, I definitely must give them a try! And I hope to see some of these tools included in others libre graphics software at some point, as he’s been working on the Tool Sharing concept..
-I met Manuel Quiñones, the one who made the xsheet-mypaint branch two years ago for a local animation production in Argentina. He is now working on a new “Xsheet” animation software from scratch using libmypaint for the brushes and GEGL as “canvas engine”. Again it was really good to can meet him and discuss animation related projects, and how his xsheet software could be used in combination with the Krita animation plugin that is in progress.
–David Tschumperlé from Gmic was there too for the first time, so it was great to finally meet him personally as we worked together recently on the colorize-comics filter. I hope to can send him good ideas for some new Gmic filters soon.
And of course all the other presentation and workshop topics were immensely interesting for someone working in graphics: fonts creation, raw photography workflow, all kinds of 3D work with Blender, Inkscape and SVG specs evolutions, the Libre Graphics Magazine team talks…
It was cool to see the Gnome design group talk, but then I’ve been thinking that the new Visual Design Group in KDE community was badly missing, so I hope some of them will be able to come next year.
Look forward to the conference videos that should be online soon, and the first LGM-people aerial-group-video recorded by Jakub Steiner from his funny quadcopter!